--- import '../../../global.css' import Categories from '../../../layouts/categories.astro' import Code from '../../../components/spriki-components/Code.astro' const data = ( (await Astro.glob(`/src/translations/*.json`)).find( (translation) => translation.default.lang == (Astro.url.searchParams.get("lang") || "en_US") ) || {} ).default; ---

All engine code (responsible for running games, playing tunes, etc.) is in a different repo: https://github.com/hackclub/sprig-engine/.

If you want to work on the engine and test out your changes in the context of this repo, you'll want to use a feature called linking.

First set up the engine repo:

Then, in this website's repo:

Now, run yarn dev in the engine repo to start the TypeScript build process.